Tuesday, November 18, 2008

Sunday Special: “I’m never getting to level 80…”

Finally admitting defeat at the hands of Blizzard? Never!
Compared to many other players, I am fairly new to the World of Warcraft experience, but my roots bury a bit deeper than those said players when you consider my history with the Warcraft RTS titles.
When World of Warcraft first came out, I was playing ArenaNet’s Guild Wars and probably would have switched games had it not been for that pesky subscription fee. Another two years went by before I decided to take a break from one MMO and move on to the next, with WoW being the obvious candidate. The few free-to-play games in between could barely hold my attention for more than a month, anyway.
By the time I started WoW, the first expansion Burning Crusade had already been out some time, and Blizzard had just recently lessened the grind from level 1 to 60. While I did complain during my grind, I had a fairly easy class to deal with, being a Warlock. Some help from a dedicated friend or two sure didn’t hurt either. Looking back, I’m not even sure how I managed to make it to 70 without going insane.
Now with Wrath of the Lich King unleashed upon the world and countless players racing toward the new level cap (a few have made it already), the grind between 60 and 70 has been nerfed once again to make up for the new hell that awaits between 70 and 80. Now I understand everyone needs a hobby, and some people just like spending hours in front of the computer because it must fill them with some feeling of satisfaction. When it comes to gaming, I fancy myself a Jack of all trades, master of none (though I did get pretty damn good at Monking in Guild Wars) due to my broad interests, and generally speaking, my attention span can run on the shorter side unless you find me a competent team in Team Fortress 2.
Perhaps I am seeking adrenaline and as the novelty of WoW wears off, my views on games constantly expending to greener pastures, so does whatever rush it once provided me. World of Warcraft supposedly has 11 million subscribers and unlike the majority of video games, its loyal followers usually make up their minds whether or not to purchase the expansion(s) no matter what critics or reviewers might say. That’s not going to stop me from nitpicking at Blizzard’s latest though.
It’s been proven that the grind from level 1 to 60 is the same as 60 to 70, experience wise. This means that the experience required to go those first 60 levels equals the amount needed for what used to be the last 10 levels. At level 70, you’ll need 1,523,800 to reach 71, taking into account the mobs (monsters) each yield approximately 900 experience per kill without the benefit of rested xp. With rested xp, the current mobs at the starting areas of Northrend each give between 1,000-2,000 experience. All this means is that world of warcraft ( Buy wow gold ) does have scaling, meaning the mobs do get harder as you level to balance that growing requirement. There’s also the divide between PvP and PvE servers, which can determine how difficult leveling may get based on interference from the opposite faction. Unfortunately, competing with other players for quests proved a little more taxing than expected (maybe I should’ve hit up a PvP server), and I looked at the bottom of my screen to see that I had only gained two bars of experience, translating into 155,628 xp. I promptly parked my Warlock at an inn and logged out. You know that other Warlock who made WoW history by being first to hit level 80? I’m definitely not him.
The other day I spent a few minutes killing crows (it was a quest objective), then ran in circles trying to familiarize myself with the alleged awesomeness of Northrend. After all, hearing guildmates say things like, “This place looks so cool!” and “Sweet, it’s snowing!” might make the heart curious. What I found was a cartoon-copy of Eye of the North, the expansion for Guild Wars released a year earlier. Here we have an arctic continent inhabited by a race of giants, among other native creatures, and plagued by an evil force. Okay, so that’s pretty vague, but with everything Blizzard has to offer, I would’ve expected a little more originality. Some would argue Frozen Throne came out way before Eye of the North, but the two don’t share many similarities other than taking place in a really cold region. The way Guild Wars handled the arctic goes beyond Blizzard’s original designs, and I had originally expected Northrend to look as it did in the original RTS, only bigger, badder, and better. When I stepped foot into Arthas’ domain, however, I found a world that immediately made me think of Eye of the North, not Frozen Throne. I had hoped (silly me) that Blizzard, with all their wealth and hired talent, would push their expansion further than where ArenaNet took theirs.
Also, call me pretentious but I don’t see how anyone can think ditching work or school to sit in front of their PC for over 12 hours straight is cool. I find it quite sad, even while recognizing that everyone does need a hobby. Isn’t there an ongoing gag about how grown men ditch work to attend sports games or play golf? I guess my ass just doesn’t enjoy sitting motionless in place for hours on end.
Obviously there’s enough people who still find excitement in what Blizzard is offering through their massively popular MMO, but so far it’s felt like more of the same thing. Then again, we’ll be seeing countless patches down the line as players find more things to cry about on the forums (swing that nerf-bat like you mean it!), with some classes having more to complain about than others — there’s no telling how the game might change over the next few months. I’ll be shirking my duties to my guild by exploring the great unknown and taking my sweet time rather than joining the race for 80.
I admit, calling it quits now may be somewhat premature of me, but I wanted to keep my last shreds of dignity out of Blizzard’s possession so I have some left when I come crawling back the next day. I’m just glad that during the midnight launch, I opted to stay home with Guilty Gear XX over waiting in the cold with more than 100 freezing die hard nerds. Besides, some of those people could have been
Alliance, and everyone knows Alliance has cooties.

Tags: wow goldworld of warcraft gold

Posted by JImmy at 01:43:48 | Permalink | No Comments »

World Of Warcraft Paid Character Customization Discussed

Eurogamer has posted a new interview with Blizzard Entertainment’s Paul Sams and Lee Sparks. The conversation covers the topic of paid character customization for the company’s popular MMO, World of Warcraft ( Buy wow gold ). When added to the game players will be able to pay a small fee to change specific aspects of their characters not currently available for modification.
“When you create your character, often times you wish you’d done things differently. You wish you were on a different realm, you wish you’d had a different name or you wish you’d chosen a different look and feel to your character. “This is a way for [players] to be able to do that, but it’s something that’s taking a lot of time and energy for us to be able to put in place. We also think that it’s important to have some consistency in the game, we don’t want people changing their look and feel every day,” Sams said. Wrath of the Lich King allows players to change characters’ hairstyles, jewellery and other superficial details in barbershops for a small in-game currency charge. It seems that the new feature will allow more fundamental changes - facial features, skin colour, perhaps even gender or race - although Sams and
Sparks didn’t discuss specific options. We asked whether the feature was more about making changes to decisions made in the past than adding additional options, and associate producer Lee Sparks said that it was. “Yeah, and I think the reason for the monetary expense is more of a barrier so that people don’t do it every day,” Sparks said. “We want to give you the ability to do this, but we don’t want you to do it all the time time. The same thing goes for paid character transfer, we don’t want people bouncing back and forth.
Tags: wow gold
world of warcraft gold

Posted by JImmy at 01:42:25 | Permalink | No Comments »

Boy collapses after 15-hour World of Warcraft session

Oh, kids. If you’re going to play your shiny new Death Knight for 15 hours in a row, you’d better make sure to prepare yourself, mentally and physically, for the experience. A 15-year-old in the
Netherlands didn’t, and he ended up in the hospital.
The kid, a boy (no surprise there), had played Wrath of the Lich King for 15 straight hours at the weekend. On top of getting only two hours sleep the previous night, the boy barely ate anything at all. Not smart. As such, the boy’s parents are warning everyone: don’t let this happen to you or your child.
Never you mind that millions of people were playing the game for as long, if not longer, with no ill effects. For example, I played the game on Saturday from around 10:00 a.m. until around midnight, a solid 14 hours. Sad, yes. The difference is that I stopped around lunchtime and had a delicious meal of sushi and water. I may live a sedentary lifestyle, especially now as I race toward level 80, but there’s no reason to gorge on chips and other junk food while doing so.
In conclusion, don’t forget to eat and sleep; in-game food and water won’t sustain you, the person behind the keyboard.
Tags: wow gold
world of warcraft gold

Posted by JImmy at 01:41:15 | Permalink | No Comments »

13 ‘Lich King’ Tips For ‘World of Warcraft’ Newcomers

Want to start playing “World of Warcraft” ( Buy wow gold ) and the new “Wrath of the Lich King” expansion, but don’t know what to do?
We’ve come up with a few things you should know about the game — both in the game and outside of it — if you’re thinking about joining the 11 million other people around the globe who’ve logged on.
Take a look at our 13 tips and see if you’re ready to begin your adventures in Azeroth…
1. Yes, you’ll need three games to enjoy “Lich King.” But it doesn’t cost as much as you think. You can purchase the “World of Warcraft” Battle Chest which includes the original game and the “Burning Crusade” expansion for $39.99; it also includes strategy guides for both (handy). Then add $39.99 for the new “Lich King” expansion. So if you want the content that everyone else has, you’ll spend around $80. It’s not cheap, but you will be getting a lot all at once.
2. Check your specs. Before you run out and buy anything, you should check to see if your computer, PC or Mac, can handle the game. Most computers can.
3. You need to have a level 55 to start playing a Death Knight. If you’ve heard about the new Hero class, which is a major feature in “Lich King,” you first have to have an existing level 55 character on the server you’re on to be able to create a brand-new Death Knight from scratch. The Death Knight will also start at level
55 in a new area specific to Death Knights.
4. It’s not as hard as you think. The interface may seem intimidating at first, but when you begin the game, you start off with only a few abilities. The menus are pretty self-explanatory, and if you need help, there’s also plenty of websites and guides dedicated to all things “WoW,” like Thottbot, Allakhazam, WoWWiki and Wowdb, to name just a few.
5. You’re not that far behind. The game has been adjusted to allow new players to level faster. Quests now give more experience points, and the experience points needed to go from level to level has been reduced. To boot, characters can now obtain mounts at level 30 instead of level 40, making questing easier and faster. Plus, if you have friends in the game, they could also start a new character with you — after all, there is power in numbers.
6. … But you don’t have to play with other people. While it helps to have a friend or two with you, or to group with other players, you don’t have to play with other people. Even though it’s a “massively multiplayer” game, some people play the game solo.
7. Try different characters. You can create multiple characters of different races and classes — up to 10 per server — and you can create characters on multiple servers. So it wouldn’t hurt to create a bunch and try everything until you find ones that you like.
8. The more you plan to play, the cheaper it will be. The game costs $14.99 a month, but if you pay for three months at a time in full, it comes out to $13.99 a month, or $12.99 for six months in full. There are also subscription cards you can purchase where you pay month-to-month ahead of time if you’re worried about paying and not playing.
9. You can always come back. If you decide to quit or just don’t want to pay for the game for a while, you can turn off your account. But when/if you decide to come back, your characters will still be there (unless you manually delete your characters). Blizzard will save your characters forever so that you can easily come back whenever you want to.
10. Learn the lingo. There are a lot of abbreviations and terms in the game — AFK (away from keyboard), LFG (looking for group), NPC (non-player character), lag (slow Internet speeds or high latency), main (main character). Usually a quick Google search will explain it, so don’t post questions in the general chat about that stuff or you’ll end up looking like a n00b.
11. Use common courtesy. Just because you’re in a virtual world doesn’t mean real-life rules don’t apply. The game is monitored and all it takes is a click of a button to report someone who’s saying or doing something unacceptable in the game.
12. Player vs. Player isn’t mandatory. When you create a character, you can either choose the Horde or Alliance faction. You don’t have to participate in PvP unless you’re on a PvP server, area or battleground, and those will be demarcated accordingly. When in those areas, which you’ll have to go into intentionally, players on the opposing faction are your enemies and from there, anything is fair game.
13. We’re not all nerds. Many “WoW” players are not socially inept basement-dwellers. In fact, a slew of celebrities play the game, including Mila Kunis, Macaulay Culkin, Felicia Day, Brandy, Corpsegrinder… And according to this forum post, there’s many more, like William Shatner, Mr. T, Hulk Hogan, Dave Chapelle, Robin Williams, Vin Diesel, Cameron Diaz, Kanye West, Ben Affleck and… Jessica Simpson? If she can play it, anyone can.
Tags: wow gold
world of warcraft gold

Posted by JImmy at 01:40:28 | Permalink | No Comments »

Boy collapses after playing World of Warcraft for 24 hours straight

A schoolboy collapsed and went into convulsions after playing a new version of the World of Warcraft Its Currency: wow gold computer game for 24 hours straight.
The 15-year-old boy and his friends were playing Wrath of the Lich King when he suffered what appeared to be an epileptic seizure, it was reported today.
“They played all day and all night. Maybe they got a few hours of sleep. They ate a little food and breakfast at their computers,” the boy’s father told the Kvällsposten newspaper in
Sweden.
Doctors told the father that his son’s bodily systems had been disrupted by a combination of sleep deprivation, lack of food, and the prolonged period of concentration playing the game.
The teenager and six friends are reported to have gathered at his home in Laholm, western Sweden, on Saturday to play the new version of the game which went on sale on Thursday. He collapsed at around 2pm yesterday.
The boy is expected to make a full recovery but his father said he plans on limiting the amount of time his son is allowed to play computer games.
His father also warned other patents about the dangers of their sons’ extended game playing. “They also think the boys need to reduce the amount of time they play and will themselves be more vigilant,” he said.
There has been increasing concern in Britain about the risks of addiction to the game. More than 2,000 people queued for up to 18 hours outside a central London store on Wednesday for a special midnight opening to buy an “expansion pack” for the game.
Dr Richard Graham, a child psychiatrist at the Tavistock Centre, told the BBC that the popularity of the game has led to concerns over the extent to which youngsters are developing unhealthy addictions.
“Some of my clients will discuss playing games for 14 to 16 hours a day at times without breaks and for those the consequences are potentially very severe,” he said.
“The problem with World of Warcraft is the degree it can impact and create a socially withdrawn figure who may be connecting with people in the game and is largely dropping out of education, social opportunities.”
Some of the children referred to him even failed to attend appointments because they were playing the game, he told the BBC.
“One young man described vividly to me a sense that having achieved very high success in the game, when he switched off he felt downgraded.” he said. “Some of my clients will discuss playing for 14 or 16 hours a day without breaks and for those the consequences are very severe.”
Tags: wow gold
world of warcraft gold

Posted by JImmy at 01:38:33 | Permalink | No Comments »