Heavy cheating distracts
Heavy cheating distracts game companies from their primary mission
Video game cheaters and pirates got some comeuppance this week, as Microsoft and Blizzard together banned or suspended hundreds of thousands of gamers for various infractions.
Microsoft got things started by banning from Xbox Live an unspecified number of gamers who had modified their consoles to play pirated – excuse me, backup – copies of their games.
There were no official numbers, but the forums where such gamers cruise were full of bizarre outrage. (“How dare they ban me for playing pirated games!”)
Blizzard, maker of World of Warcraft ( Buy wow gold ), was more forthright, stating that it had banned 350,000 online players from its older StarCraft and Diablo II titles for using software cheats and hacks during online games against other players.
Cheating is nothing new.
I’m sure the first cavemen to literally roll the bones against their cave wall had fights over cheating.
But what’s annoying is that these video game companies are having to divert what seems a growing pool of resources to chasing and defeating these nincompoops.
That’s time and money and manpower that doesn’t go to making a new game or improving existing titles.
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The recently concluded Dallas Video Festival handed out an award to a documentary on video game violence called Moral Kombat. (Great title, by the way.)
The movie is apparently (still waiting to see it, myself) an evenhanded look at the explicit carnage found in many games.
But while I’m sure the issue will flare up again, it does seem like game violence has ebbed somewhat in the last year or so as hot cultural topic.
I think that’s because games won the debate without ever really addressing the issue.
People made a fuss about Grand Theft Auto and its sequels, for example, but the developers simply kept cranking out the games without apology.
After a while, the critics seemed to give up, and GTA continued to sell millions of copies.
Just like a forest fire can reignite after it appears to be extinguished, though, this tussle may not be over.
A game called MadWorld under development by Sega for the Nintendo Wii could be a flashpoint.
The developers say that their game “revolves around the themes of brutality and exhilaration.”
That seems designed to get some people riled up.
But maybe we’ve found other, even more politically sensitive topics over which to get hot and bothered.
An upcoming downloadable game for the PlayStation 3 called Fat Princess has feminists all twitchy because you have to rescue a rotund royal.
So perhaps fat is the new violent.
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