10 Reasons Why I Stopped Playing World of Warcraft
There’s an old song called Turn! Turn! Turn! by the Byrds that comes from Ecclesiastes in the Bible. The song points out that there is a time and place for everything in life:
To everything (turn, turn, turn)There is a season (turn, turn, turn)And a time for every purpose, under heaven
A time to be born, a time to dieA time to plant, a time to reapA time to kill, a time to healA time to laugh, a time to weep
To everything (turn, turn, turn)There is a season (turn, turn, turn)And a time for every purpose, under heaven
Well MMOs aren’t any different than anything else and there’s a time to play and a time to leave and move on. And, after years of fun, it’s finally time for me to leave World of Warcraft ( Currency:: wow gold ) and move on. Just typing those words seems somewhat unreal to me after all the time I’ve spent playing WOW since it was released.
But nothing lasts forever and so here are the ten reasons why I’ve finally left World of Warcraft.
10. Time SinksOne of the things I never liked about world of warcraft were how tedious the time sinks were. I suppose one can argue that the whole game is a time sink but I think that’s over-simplifying things a bit. Yeah players do need to be working toward something to achieve goals but did we really need to do so much grinding?
I suppose I wouldn’t have minded grinding for a mount or a recipe or whatever if Blizzard had found a way to make it fun. But they rarely did and new content usually brought some new boring time sink that we we’re all supposed to enjoy.
Ugh. No thanks. I won’t miss WOW’s tedious time sinks from hell.
9. ArenaThere was a time when I thought that Arena wasn’t all that bad. But I changed my mind as time went by and the whole game seemed to change to revolve around what amounts to nothing more than dueling around pillars. Somehow Blizzard never figured out a way to really make PVP well integrated into the game in a fun way. So they went with Arena as some kind of stop-gap to try and keep people busy and I suppose it has worked well in that sense.
One other thing that I hate about Arena is how it has brought out the over competitive jock type attitude. I played on a couple of teams and some people were literally screaming and frothing at the mouth over losing matches. Needless to say I bailed out of those teams quick.
There’s nothing uglier than an MMO player taking a lame e-sport type thing way, way too seriously. Lighten up out there guys. It’s not a real sport and it’s okay if you don’t win a match. Stop taking yourselves and Arena so seriously and get a life.
8. AlchemyWhat the heck does alchemy have to do with this? Well plenty. I put in a fair amount of time levelling my priest’s alchemy skills but the alchemy market has been allowed to languish thanks to some of Blizzard’s decisions.
For some strange reason, potions are not allowed in Arena. If they were it would create a HUGE market for potions, flasks, etc. But Blizzard has forbidden any use of alchemy products in Arena and has thus also ham-strung the entire alchemy market.
Also, I found it incredibly annoying that I would gather materials to make things like invisibility potions but then I could only use them every ten minutes or so. Why even bother? I can understand a 3 minute cool down or maybe even a 5 minute cool down but 10 minutes? To be invisible for 18 seconds? Bah, it’s not even worth it. And don’t forget that while invisible you can’t see other players unless they can see you. So it’s not overpowered in any real way.
The gist of it is that some professions in WOW really aren’t particularly fun to play at this point and seem more than a little pointless. Too bad as alchemy could have been a heck of a lot of fun and far more profitable than it ultimately ended up being.
7. Same BattlegroundsOne of the biggest disappointments in WOW has been the same freaking battlegrounds for the last three years. We all know them and love them:
Alterac Valley
Warsong Gulch
Arathi Basin
Eye of the Storm
Why oh why oh why hasn’t Blizzard created a new battleground before Wrath of the Lich King? Why couldn’t they have at least released new maps of the current ones? Or even offered a “classic” version of
Alterac Valley that has all of the original NPCs and gameplay from when AV used to be an epic 4 hour battle?
Instead Blizzard has designed each BG to cater to the lowest common denominator: lame honor grinders and AFKers. That’s it. That’s what world of warcraft’s battlegrounds have to offer these days and my eyes bleed at the thought of sitting through yet another stupid round of AV or AB or WSG or the worst battleground of all time: Eye of the Storm.
I won’t miss WOW’s battlegrounds. If I ever see any of them again, it’ll be too soon!
6. Care Bear PVP ServersI mentioned this in an earlier column but it bears repeating. I rolled on what I thought were going to be PVP servers but Blizzard has effectively turned their “PVP” servers into PVE servers. Think I’m kidding? Try to raid a town or even do some ganking and get ready for a huge onslaught of guards.
These guards will spawn and beat you down until you’re dead or will end up having you pay huge amounts of gold to repair your equipment if you are 70 and wearing epics. What the hell is the point of calling a server “PVP” when everything on it is really designed to stop people from ganking and having fun?
Now don’t misunderstand me. I know that not everybody likes to be ganked or griefed or whatever. Fine, let those people stay on PVE servers. Don’t ruin PVP servers by limiting what players can do just to cater to the people who are too stupid to understand that PVP means PVP.
Warhammer Online handles this very well by having a pop-up screen that forces you to read and acknowledge what kind of server you are rolling on before you are allowed to roll a character. Seems to me that Blizzard could have done something similar but never bothered.
I won’t miss Blizzard’s lame “PVP” servers where there really is no world PVP. Good riddance.
5. No PVP Experience PointsOne of the things that Blizzard really screwed up on was its decision not to allow players to continually get experience points in PVP. Sure you can do the measly PVP quest to get a little bit of XP but you can’t really level effectively by PVPing in world of warcraft the way that you can in Warhammer Online.
And trust me, after you’ve levelled a certain number of characters, the idea of doing the same instances or quests yet again gets really old and boring. PVP at least lets you have fun playing directly against the opposite faction. It’s more entertaining than questing or running an instance the 200th time.
I know some people like to twink so this should have been made into something that users can turn on and off in their control panel. That way no twinks would be forced to level out of their twink bracket.
It’s unfortunate that Blizzard never understood that PVP should have been a valid way to level in WOW. But that’s part of their PVE focused mind-set so it’s not really surprising
4. No Chess in the Taverns Now this is probably an odd reason but I’ve always wondered why Blizzard didn’t make it possible for players in WOW to enter a tavern, get a cup of their favorite beverage at the bar, and then sit down and play some kind of mini-game like chess or checkers or something with another player.
Now I know the lore purists are going to scream bloody murder about this but so what? Blizzard steps outside of lore whenever they want and so it seems to me that including some fun mini-games inside of WOW like chess in a tavern might have added some fun to the game.
Obviously Blizzard can’t hand out epic weapons for chess games but some kind of little doodads might have been fun for winning games and that sort of thing. Okay, maybe this is just my own little whimsical fantasy but I think it would have been neat to sit my undead priest down in a tavern and play chess against a tauren warrior or something.
3. Blood ElvesI tried to warm up to them. I really did. But even after BC being out for so long, I cannot freaking stand to see Blood Elves running around horde cities. These preening little nancyboys look totally out of place in Undercity and putting them on the Horde side was one of the stupidest decisions that Blizzard ever made.
Yes, I understand that there were population imbalances but Blood Elves were the wrong solution. The Horde went from being the cool, ballsy alternative from the Alliance to being flooded with pretty boys who spend most of their time looking at themselves in the mirror and wondering if fighting with the Alliance is worth the possibility that it might ruin their hair.
Seriously, Blizzard. What were you thinking? Ugh.
2. Friends Who Have Moved OnOne of the best things about playing MMOs is that you get to meet some fun people. I made some great friends and we had a lot of fun. But time passes and people move on and stop playing. I knew this was going to happen at some point but I found it sad when it finally did and I lost touch with some of the people I’d played with.
I don’t blame them though as ultimately the game got tedious after playing so long. And so people did what people always do…they moved on to other games or to no games at all. One guy I played with has sworn off all MMOs forever or so he says. And another guy has just become more of a poker freak than anything else and probably won’t ever return to WOW.
And so it goes…
1. Warhammer OnlineMy number one reason to stop playing WOW is that I finally have a viable alternative: Warhammer Online: Age of Reckoning. Warhammer (or WAR) fixes some of the problems that I’ve always disliked about WOW. You can level through PVPing, you can queue for battlegrounds (scenarios in WAR) wherever you are (no need to visit a battlemaster), and then you can be dumped right back where you started after the scenario is over
Plus WAR is a bit less garish looking than world of warcraft and there are plenty of new classes and abilities to use. There is no stealth and no fear and you don’t do corpse runs either. There’s also the “Tome of Knowledge,” a huge compendium of your experiences in the game as well as your quests, etc.
I waited a long time for an alternative to WOW despite the fact that I had a heck of a time playing WOW. And WAR fits the bill nicely. Don’t get me wrong, I will always look back fondly on my days playing WOW. In its day it was a fantastic experience and I hope that Blizzard is going to release a new MMO someday. If so, I’ll check it out.
But for now it’s time to say goodbye to World of Warcraft and move on.
Bonus Reason: Wrath of the Lich KingNow some of you might be thinking “wait a minute Jim, how is WOTLK a reason NOT to play WOW? Shouldn’t it keep you playing the game?” Well the answer is no, not at all. WOTLK seems to me to be more of the same, just warmed over with a few gimmicks thrown in like a bit of outdoor PVP, achievements, and another BG (which is 2 years overdue).
There just isn’t anything in WOTLK to make me want to continue playing in the WOW environment. The thought of levelling my level 70 characters to 80 seems horrific and the idea of levelling a level 1 character to 80 seems like it would be the MMO equivalent to a descent straight into hell for all eternity. Is Blizzard freaking kidding me? What masochist could stand starting at level 1 and going all the way to 80?
And yes, I know about Death Knights but that isn’t nearly enough. WOTLK is going to be perfect for basement-dwelling masochists who have nothing better to do with their time than wade through ten more levels of WOW sludge only to end up right back where they started when they were level 70.
Thanks but I’ll pass.
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