Warhammer Online” Impressions
This week’s column covers some of my early impressions of Warhammer Online: Age of Reckoning (PC), the newest massively-multiplayer online game to hit the market.
I explain most of the basics inside, but the best thing I’ve discovered with ‘WAR’ is that it finally made me enjoy player-versus-player combat.
I’ve been a World of Warcraft (Buy wow gold)
fiend for several months now, but largely ignore PvP in that game because of the way it’s separated from the overall questing/leveling experience. In contrast, WAR not only offers an enjoyable host of player-versus-environment content (the easily-accessible Public Quests feel like bite-sized WoW instances and are tons of fun), it uses integrated PvP battlegrounds that you can literally stroll (or charge, if you prefer) into whenever you feel like a change of pace.
Taking enemy territory in the game actually counts for something too, as it grants leveling bonuses for your PvP rank (which complements your standard character rank, aka “level”), merchant discounts/selling perks, and access to PvP gear vendors.
Some reviews and players have voiced complaints that leveling slows down too much in latter zones, but I can’t really speak to that since my character is only hovering near level 15 at the moment.
My gripes are mostly with small tech issues and the jerky combat animations, but for a new MMO, WAR is extremely polished. With that said, much of the best content like Public Quests and world PvP depends on other players being around, and when things are dead, WAR quickly goes from “great” to “decent.”
I’ll shut up now and just let you check out my thoughts and general info on the game, and be sure to read some of the other reviews out there.
Tags: wow gold,world of warcraft gold
can i make friend with you??
You are so joking, and all your articles I like them. Very good!